Method

AdapAnimationplay

Declaration [src]

void
adap_animation_play (
  AdapAnimation* self
)

Description [src]

Starts the animation for self.

If the animation is playing, paused or has been completed, restarts it from the beginning. This allows to easily play an animation regardless of whether it’s already playing or not.

Sets AdapAnimation:state to ADAP_ANIMATION_PLAYING.

The animation will be automatically skipped if AdapAnimation:widget is unmapped, or if GtkSettings:gtk-enable-animations is FALSE.

As such, it’s not guaranteed that the animation will actually run. For example, when using g_idle_add() and starting an animation immediately afterwards, it’s entirely possible that the idle callback will run after the animation has already finished, and not while it’s playing.